AI Insights · Timothy · July 2023
Top 5 Third Person Games on Android in Europe: Q2 2023 Performance
Explore the performance trends of the top 5 third-person games on the Android platform in Europe during Q2 2023, including metrics on downloads, revenue, and active users.
Throughout Q2 2023, the top 5 third-person games on the Android platform in Europe showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for PUBG MOBILE, Genshin Impact, Stumble Guys, Summoners War, and Guns of Glory: Lost Island.
PUBG MOBILE from Level Infinite saw a fluctuating trend in weekly revenue, peaking at around $1.1M in early April and ending the quarter at approximately $699K. Weekly downloads showed a slight decline from 283.6K at the end of March to 225.2K by the end of June. The game maintained a strong user base with weekly active users ranging from 8.4M to 7.5M throughout the quarter.
Genshin Impact by COGNOSPHERE PTE. LTD. experienced notable peaks in weekly revenue, reaching approximately $1.3M in mid-April. Downloads fluctuated, hitting a high of 156.8K in early April and ending the quarter at 124.5K. Active user numbers showed a slight decline from 2.1M at the end of March to 1.7M by the end of June.
Stumble Guys published by Scopely, had a mixed performance. Weekly revenue saw a peak of approximately $583.9K at the end of March, dropping to around $438.9K by the end of June. Downloads experienced a downward trend from 280.3K to 180.5K over the quarter. Active users showed some fluctuation, starting at 5M and ending at about 4M.
Summoners War from Com2uS had a steady performance in terms of revenue, peaking at around $603.7K in early April and closing the quarter at approximately $447.7K. Downloads remained relatively low, varying between 5.2K and 2.9K. Active users hovered around the 315K mark, ending the quarter at about 350.2K.
Guns of Glory: Lost Island by FunPlus International AG, showed stable revenue trends, peaking at approximately $393.4K in late April and closing the quarter at around $370.2K. Downloads varied, reaching a high of 10.7K in late May and ending at 5.9K. Active users showed a decrease from 54.2K at the end of March to 38.8K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower's website.